Search found 6 matches
- Wed Jul 28, 2010 10:32 am
- Forum: Drakan: TAG (PS2) Game Discussion
- Topic: Drakan: TAG in PCSX2 looks nice
- Replies: 10
- Views: 25285
That's good. Yes, things look a lot sharper when you run the game rendered in higher resolution. In the last two comparison screens, for instance, a lot of small detail gets lost in the 640x480 version: the skulls and idol in particular look very blurry and lack detail when compared to the hi-res ...
- Wed Jul 28, 2010 12:58 am
- Forum: Drakan: TAG (PS2) Game Discussion
- Topic: Drakan: TAG in PCSX2 looks nice
- Replies: 10
- Views: 25285
Well, then! Here are the images I promised. I chose to take two screen dumps each time for easy comparison - one in native PS2 res. and one rendered in hi-res. w/ texture filtering. Odd numbers are native PS2 resolution images and the following, even numbers are the equivalent rendered in hi-res ...
- Tue Jul 27, 2010 7:41 pm
- Forum: Drakan: TAG (PS2) Game Discussion
- Topic: Drakan: TAG in PCSX2 looks nice
- Replies: 10
- Views: 25285
You're welcome! I've been waiting for a decent PS2 emulator for ages and by now things are starting to get interesting! As for the controller issue, I myself use an adapter I bought on Ebay which allows me to connect two regular PS2 controllers to it. It works just as it should and vibration and ...
- Tue Jul 27, 2010 3:36 pm
- Forum: Drakan: TAG (PS2) Game Discussion
- Topic: Drakan: TAG in PCSX2 looks nice
- Replies: 10
- Views: 25285
- Tue Jul 27, 2010 1:03 am
- Forum: Drakan: TAG (PS2) Game Discussion
- Topic: Drakan: TAG in PCSX2 looks nice
- Replies: 10
- Views: 25285
- Mon Jul 26, 2010 4:13 am
- Forum: Drakan: TAG (PS2) Game Discussion
- Topic: Drakan: TAG in PCSX2 looks nice
- Replies: 10
- Views: 25285
Drakan: TAG in PCSX2 looks nice
Hi all, Recently, I was finally able to get the PS2 emulator PCSX2 to work on my computer (with the release of 0.9.7) and I have to say that Drakan looks really nice rendered in 1920x1080 with texture filtering enabled instead of in 720x480/640x480 (the native PS2 resolution (which practically could ...