I'm experimenting with rebuilding and replacing models in the level editor.
I've (at least I think I have) seen how you import the models.
But how do you export them?
I have the modeling tool, but can't find any models/skins/objects (whatever they're called) to edit.
Since I'm new to this, step-by-step instructions would be helpful.
How do you extract skins (or models)?
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- Dragon
- Posts: 87
- Joined: Sun Jul 29, 2001 2:35 am
- Location: Russia
- Contact:
you can easy export REO models (static objects models) from Editor - select the model you need in database and find Export command in main menu of database window...
for RECs (animatable character models) it is really hard to even export enough data to make a mod in the future... for a low level of understanding of IBM PC AT x86 structure and win32 debugging it simply impossible... i do not know if it possible to export skeleton matrices for char from databases in the 'original' state because they are stored in some transformed form... the currently working way of modding Arokh / pseudo-REC is simply restore its original matrices data in the database after importing it using a patcher...
you can only works with Rynn's RECs, a pseudo-REC for Arokh Dragon and it is simplest way to make your char REC and REA in Softimage|3D and export them using Surreal's plugins ...
for RECs (animatable character models) it is really hard to even export enough data to make a mod in the future... for a low level of understanding of IBM PC AT x86 structure and win32 debugging it simply impossible... i do not know if it possible to export skeleton matrices for char from databases in the 'original' state because they are stored in some transformed form... the currently working way of modding Arokh / pseudo-REC is simply restore its original matrices data in the database after importing it using a patcher...
you can only works with Rynn's RECs, a pseudo-REC for Arokh Dragon and it is simplest way to make your char REC and REA in Softimage|3D and export them using Surreal's plugins ...
I've figured out how to export the model.
But I can't.
See this image for my current problem:
http://i177.photobucket.com/albums/w224 ... /LE002.png
For some reason, the export option is grayed out (not available) for some objects (character models are most obvious).
How do I enable this option for model exporting?
But I can't.
See this image for my current problem:
http://i177.photobucket.com/albums/w224 ... /LE002.png
For some reason, the export option is grayed out (not available) for some objects (character models are most obvious).
How do I enable this option for model exporting?
-
- Dragon
- Posts: 87
- Joined: Sun Jul 29, 2001 2:35 am
- Location: Russia
- Contact:
-
- Dragon
- Posts: 87
- Joined: Sun Jul 29, 2001 2:35 am
- Location: Russia
- Contact:
>How do I enable this option for model exporting?
you can try look in MSDN (http://msdn.microsoft.com) about working with menus... i.e. how to disable and enable its items in program runtime...
you can try look in MSDN (http://msdn.microsoft.com) about working with menus... i.e. how to disable and enable its items in program runtime...