Fire Blade
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- Whelp
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Fire Blade
Hi!
I'm having trouble getting the fire blade
I know that you need 3 stones to get it, but I have only found 2 places to put the stones
1. In the Cave where you find Perry
2. In the lower ruins
3. ?
anyone know where the 3 place to put the last stone might be?
I'm having trouble getting the fire blade
I know that you need 3 stones to get it, but I have only found 2 places to put the stones
1. In the Cave where you find Perry
2. In the lower ruins
3. ?
anyone know where the 3 place to put the last stone might be?
- Arokhs Twin
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- Whelp
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- Dragon
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Welcome, Drakans Flame!
Up where you enter the Valley of the Fallen from Surdana, there's a place where the first long strip of river terrain becomes a waterfall and then the Valley/Farm is laid out before you. Off to the right next to the waterfall is a set of ruins with a receptor for the last stone.
Up where you enter the Valley of the Fallen from Surdana, there's a place where the first long strip of river terrain becomes a waterfall and then the Valley/Farm is laid out before you. Off to the right next to the waterfall is a set of ruins with a receptor for the last stone.
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- Dragon
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Just for the record, you can still get back to Gothraul's area, it just takes a bit of walking time. I don't know if the PAL version locks you out, tho... so maybe you can only get back with the US version.
You know, some odd glitches in general inhabit Drakan's programming, and some are seemingly conditional. A friend has different features in his game than I do relative to the appearance of the glitched inside of Surdana Castle (you can glitch inside from the ledges outside and it's a crazy Escher-esque layout inside with seethru walls and invisible platforms and general spatial wierdness), and when I used a slimline PS2 instead of a regular one, the load glitches were different. There are actually lots of little examples to cite, but it's the 'why' in general that I'm curious about.
I'm not too bright when it comes to understanding computer programming, but I really don't understand how static, unchanging software can generate different forms of odd functionality. I'd imagine the effects would be repetitive and predictable because the source programming is always the same. Go figure.
You know, some odd glitches in general inhabit Drakan's programming, and some are seemingly conditional. A friend has different features in his game than I do relative to the appearance of the glitched inside of Surdana Castle (you can glitch inside from the ledges outside and it's a crazy Escher-esque layout inside with seethru walls and invisible platforms and general spatial wierdness), and when I used a slimline PS2 instead of a regular one, the load glitches were different. There are actually lots of little examples to cite, but it's the 'why' in general that I'm curious about.
I'm not too bright when it comes to understanding computer programming, but I really don't understand how static, unchanging software can generate different forms of odd functionality. I'd imagine the effects would be repetitive and predictable because the source programming is always the same. Go figure.
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- Whelp
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- Dragon
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- Whelp
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- Arokhs Twin
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Yes, its there but the floor does not collapse once you get the opportunity to go there again which will be after you escape.
Quote from the walkthrough if you have any probs:
Enter the cave down there, it's the one you were forced
into a trap on. Take the same path as you did before when you were captured.
Pass the now stale floor and collect the treasure. DON'T STEP ON THE
TELEPORTER!! Continue down the hall. At the end is the Ice Blade. When you
take it four skeletons rise from the ground to attack you.
Hope this helps.
Quote from the walkthrough if you have any probs:
Enter the cave down there, it's the one you were forced
into a trap on. Take the same path as you did before when you were captured.
Pass the now stale floor and collect the treasure. DON'T STEP ON THE
TELEPORTER!! Continue down the hall. At the end is the Ice Blade. When you
take it four skeletons rise from the ground to attack you.
Hope this helps.
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- Whelp
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- Dragon
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