Anything to do with Drakan level editing and modifications, post it here! Also this is the place to tell us about your new levels and get player feedback.
I'd only like to ask one thing: how is the HEIGHT (Y-coordinate I guess) of Rynn or Arokh calculated? There was no mention on Surreal forum about this (or I did not find it).
??? _where_ ??? in what situation ??? as pure answer : the height of a 3D model is Ymax-Ymin but i think you ask about player's placement on a layer in editor right ?
Ouch man! My PC forgot to add the first part!!!! Damn IE 6.00
So, here we go again!
If there is a level transition between two levels whichs' layers are not in the same height (for ie.: the 1st one has a height of 200000, while the 2nd has a height of 40000). There is a level transition between these two - and how does Drakan calculate Rynn or Arokh's height (Y - coordiante, still not sure ) on the new map?
More conviently:
WHY ARE THEY PLACED BELOW THE GROUND?!!!
Well, I have solved my problems, but if I could ask, still I wish to know - HOW THE H*LL DOES DRAKAN CALCULATE THE PLAYER POSITION WHEN TRANSPORTING VIA LEVELS?!? lol.
Sometimes I need to try for days until I can finally get the right settings :S
I did a level transition map with a complete explination of how its calculated. The SP map is availible at planetdrakan.com and its called simply level transitions.