Moving objects in Multiplayer
Posted: Fri Jul 18, 2003 10:50 pm
In multiplayer, how do you get moving objects to be seen to be moving at the same time for all players?
I'm working on a new level and have two similar (I think) problems!
- The first involves boulders rolling down a hill. An Object Generator (Type) generates a boulder every 20 secs. However, each player appears to have their own 20 secs count (started from the time they joined the game), resulting in players not being able to see the same boulders!
- The second involves moving platforms trigger by a switch. Only the player who triggers the switch can actually see the platforms moving! I want it to work so that all players can see the platforms moving once a single player has triggered the switch.
Does anyone have any ideas on either of these two problems?
Bakdar
I'm working on a new level and have two similar (I think) problems!
- The first involves boulders rolling down a hill. An Object Generator (Type) generates a boulder every 20 secs. However, each player appears to have their own 20 secs count (started from the time they joined the game), resulting in players not being able to see the same boulders!
- The second involves moving platforms trigger by a switch. Only the player who triggers the switch can actually see the platforms moving! I want it to work so that all players can see the platforms moving once a single player has triggered the switch.
Does anyone have any ideas on either of these two problems?
Bakdar