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This should be of interest for custom music

Posted: Wed Jan 30, 2002 7:38 pm
by Arokhs Twin
Andrey sent me this email, I just thought I'd post it here as it may be beneficial to people who put custom music in their levels:-

A few days ago i wrote a small tools pack for media archiving of RE's sound databases ... today i make first practical example :

ftp://drakan.adm.nw.ru/DrakanSP/Dragonmech_hq.zip

level's archive's size decreased down to ~200 kb comparely to original 'full' release (7055257 vs 7232887 bytes) in spite of including LAME 3.90 MPEG layer III procesing engine (lame.exe and lame_enc.dll) and REM_dec.exe files (363 kb, not really needed for each level's archive)
but sound tracks are in 22 kHz 16bit mono format (~13 Mb unpacked .wavs, it is up to 9..10 kHz audio frequency response now and much better Signal/Noise Ratio comparely to original 8 kHz 8 bit mono format soundtracks) ... it is based on .mp3 encoded soundtracks from Zeoc's site previously released 'for pleasure' :)

in addition - there is almost unlimited time for each soundtrack now - already known workaround against '> 2 Mb sound crash' ... compression ratio is freely customizable (from ~3:1 to 10:1 and better), variable bitrate encoding used...

-Andrey.

Webmaster of Arokh's Lair

Posted: Wed Jan 30, 2002 9:38 pm
by Drakon Rider
unfortunately FTP server goes down after 1.5 years uptime :( - seems some hardware crash... hope to repair it asap...

today i can only offer REM_demo SP level

http://drakan.ru/levels/REM_demo.zip

and latest beta0.4 of REM_arc tools pack

http://drakan.ru/levels/REM_arc_b04src.zip

Posted: Thu Jan 31, 2002 6:41 pm
by Drakon Rider
server has been repaired ... now you can get these tools from

ftp://drakan.adm.nw.ru/pub/dev_tools/REM_arc/